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Fast way to create scalp mesh?

Posted By theorysharp 2 Years Ago
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theorysharp
theorysharp
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I've been running into a problem when trying to create hair in maya. 

If I select the head/scalp and duplicate the mesh it causes all sorts of errors with the hip bone down the road when trying to reimport it. Duplicating causes errors.
https://forum.reallusion.com/uploads/images/c6e3d826-3e5c-4c4f-be98-8d7c.png


This duplicate mesh technique is used in https://www.youtube.com/watch?v=E7f__LNUviw to create a scalp for hair.

I plan on using xgen to create hair and they use this same technique (a scalp mesh). Since the Iclone/cc hierarchy bugs from any kind of duplication, what can I do? Manually drawing all the polygon faces on a head mesh takes forever!
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2 Years Ago by theorysharp
vidi
vidi
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If I select the head/scalp and duplicate the mesh it causes all sorts of errors with the hip bone down the road when trying to reimport it


There must be a mistake in your rigging and/or wheight  workflow
A scalpmesh  is only a mesh like others,
and need to binding to the Character Amatarure and then copy skin .
Actually no big deal.


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dogged2003
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I received this error message if the scalp was from two or more separate parts.And a map of weights for only one bone.
Remove other weight maps.


My YouTube channel.



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