Author
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Message
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Joe (RL)
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Joe (RL)
Posted 7 Years Ago
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Group: Administrators
Last Active: 6 Years Ago
Posts: 31,
Visits: 629
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Dear all, iClone 7 may have been released but we still want your suggestions and wishful features.
In order to better track your feedback, please can you use the Feedback Tracker to submit your wishful features which go straight to our Development teams. Please also take a look at the current plans we have, and feel free to provide feedback in this thread.
Your ideas will definitely become the valuable inspiration for our product development. Please discuss them here but do remember to submit them in the Feedback Tracker first so we don't miss them.
Reallusion, Inc.
Edited
7 Years Ago by
Joe (RL)
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brand468
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brand468
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 231,
Visits: 7.8K
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Improved particlesystem, i have these request since 5 years
- Real 3D particles, so they do not penetrate a wall or ceiling (blocking or bounce)
- Light and shadowinfluence on particles - Particle overallscale settings (to change size of whole particle system at the same time) - Reduce speed onparticle (better looking slow smoke etc) - Pre start soparticle is fully grown at frame one when rendering Merge selective parts from a saved scene(full or selected) to a new project Change a material to"unique" inside iClone
Repair a project that cant be open!
3Dconnecxion Spacemouse support
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My computer: Intel i7-7700K 4.2Hhz 64Gb, Windows 10, GeForce GTX 1080 + GeForce GTX 1070, Phillips monitor 40" 4K 3840x2160 + 2x28"
Edited
7 Years Ago by
brand468
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mtakerkart
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mtakerkart
Posted 7 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 3.2K,
Visits: 29.1K
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@ Brand468 They're working on new particles system
https://forum.reallusion.com/FindPost329672.aspx
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brand468
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brand468
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 231,
Visits: 7.8K
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Hi mtakerkart, yes, I saw it too, but when i saw this new thread I thought it would be safest to write here too . I know that you also wanted better particle systems for a long time :-)
My computer: Intel i7-7700K 4.2Hhz 64Gb, Windows 10, GeForce GTX 1080 + GeForce GTX 1070, Phillips monitor 40" 4K 3840x2160 + 2x28"
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Skuzzlebutt
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Skuzzlebutt
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 582,
Visits: 8.6K
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generate dummy from a 2d position.(and orient to surface) would be awesome for building scenes.
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4u2ges
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4u2ges
Posted 7 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 5.3K,
Visits: 16.4K
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PBR is a huge improvement is scene lighting, but I would still wish you consider upgrading Indigo plugin to v4.0 (or at least when they release a full version). It is so much faster and could be even considered for rendering small scale animations. 60 seconds with v3.8 60 seconds with v4.0
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Jasonxx
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Jasonxx
Posted 7 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 25,
Visits: 195
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I would love to see the mesh editor become more of a sculpting tool with subdivides and being able to add prims into it while sculpting. I would also love to see a substance painter that could be used to paint the models free hand. Everything you guys have so far is awesome and in my own personal usage I would love the suggested.
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animagic
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animagic
Posted 7 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 15.8K,
Visits: 31.3K
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A functioning, good-quality mirror. See FT #329 and vote! I'll keep hammering on this until it's there! Although hammering may not be such a good idea with a mirror... Also, a way to use MIDI to animate instruments and animate playing them.
Edited
7 Years Ago by
animagic
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Rampa
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Group: Forum Members
Last Active: 25 minutes ago
Posts: 8.2K,
Visits: 62.4K
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The facial tracks have some cool new options: Flatten Clip Sample Clip Could we also get those same options for body motions? Especially the "flatten". It would be even better if it not only flattened a clip, but flattened all, or a range of, the clips into one clip.
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GrannyJ
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GrannyJ
Posted 7 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 502,
Visits: 1.5K
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I would love to see the following: 1- functioning mirror planes 2- ability to alter color scheme of the GUI with more options than gray/green 3-ability to flatten animations for props & actor whole body 4- ability to launch UV reference for single component/material
iClone Certified Content Developer and Author of the Pinky Frink® Adventure Series & the Pinky Frink® Learning Books site: Granny J's 3D Attic SKYPE = grannyjsplace email: grannyj@grannyjs3dattic.com MY RIG: GPU: Dual GeForce GTX 970M | CPU: Intel(R) Core(TM)i7-5930K @3.50GHz| 32.00 GB RAM | OS: Win 7 Pro SP1 | DX11
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