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Kelleytoons
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Kelleytoons
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 9.2K,
Visits: 22.1K
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animagic (6/10/2017) I was able to import the whole group into 3DXchange 6.5 (using the 4GB patch to get extra RAM), which comes to about 750k polys. The women have far more than the men (110k versus 22k), maybe because of the hair?
I first exported and imported at 30fps, but I found the animation jittery. I then did export at 12fps and had a much better result. So maybe the lower sample rate helps smooth the motions because iClone has room to interpolate.
I was about to show a render, but I just realized I did that in IC7, which we can't show here yet...:unsure:
SO many things I want to know here, Animagic. First of all -- what the heck is the 4GB patch for XChange? Is that something you can do in 7 (so I don't need to worry about it -- since I no longer have 6.x installed on my system). Bringing in "the whole group" -- you mean all 24 supplied characters, right? I'm concerned about pattern repeats, so both the size of the file in iClone as well as the ability to load in custom characters (more in a moment) are important elements in determining for me whether this is worth purchasing. I'll do some tests myself. I wish I could get a custom character in, but it appears that's only for the paid version. They say "load in the character file" but I don't have that in the lite version. I've got a request in AXYZ for their help in this, but I'm guessing it's going to be a "pays your money and takes your chances" sort of thing. What I have in mind is to use Mixamo to rig characters for use in Anima -- I'd rather not involve Max if I don't have to (their help files talk about Max but if I have to go back to rigging things there I'll fall into a rabbit hole I can't get out of again).
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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Kelleytoons
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Kelleytoons
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 9.2K,
Visits: 22.1K
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Thanks for your tests -- I was going to do something similar to see if this IS something I'm going to purchase. While most of them look okay, some of it worries me because humans have a great ability to pick out patterns, and in some of those even with large numbers the repeating people can be a problem. I guess this is one of those "manage your camera angles and expectations and closeness to camera carefully" things.
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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Rampa
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Group: Forum Members
Last Active: Last Month
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Loaded a female and male individually to check poly-count. Female in dress with long hair. 9610  Male in suit. 9953  So they are quite reasonable. I also set the texture to lowest quality in the Anima export. 3DX does not seem to share the materials on import, so it'll be loading a lot of them! @Animagic, Did you have a mostly girl group?
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animagic
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animagic
Posted 9 Years Ago
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Group: Forum Members
Last Active: 5 Months Ago
Posts: 15.8K,
Visits: 31.4K
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I was able to import the whole group into 3DXchange 6.5 (using the 4GB patch to get extra RAM), which comes to about 750k polys. The women have far more than the men (110k versus 22k), maybe because of the hair? I first exported and imported at 30fps, but I found the animation jittery. I then did export at 12fps and had a much better result. So maybe the lower sample rate helps smooth the motions because iClone has room to interpolate. I was about to show a render, but I just realized I did that in IC7, which we can't show here yet...:unsure:
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Zeronimo
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Zeronimo
Posted 9 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 482,
Visits: 19.3K
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My test to create and import a crowd from Anima2 to iclone https://youtu.be/8iwjwae5uzQ
some tests in iclone
I used only the free version.
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Rampa
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Group: Forum Members
Last Active: Last Month
Posts: 8.2K,
Visits: 62.6K
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Well I just exported a crowd at 12 FPS, and imported it at 12 FPS, and it looks great. So I guess the answer is that it is usually "good enough"! ;) It'll make your file size smaller too.
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mtakerkart
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mtakerkart
Posted 9 Years Ago
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Group: Forum Members
Last Active: Last Month
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Hahaha!!! I'm the third guy!!!! It works now at 30fps.
Thank you so much Rampa ;)
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animagic
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animagic
Posted 9 Years Ago
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Group: Forum Members
Last Active: 5 Months Ago
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Visits: 31.4K
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Kelleytoons (6/9/2017) Now if the other guy on this thread tries that and is successful we have the answer.I volunteer to be "the other guy". 30FPS (samples/sec) is indeed the answer. I also always wondered why it was set at 12...:unsure:
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Rampa
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Group: Forum Members
Last Active: Last Month
Posts: 8.2K,
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You can change the output FPS from Anima as well.
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Kelleytoons
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Kelleytoons
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 9.2K,
Visits: 22.1K
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Oh, and yet once again you cost me money (Rampa advised me about a certain computer, which I bought, and now I have to buy this software. Well, it IS the law :>).
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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