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Base and Target characters are incompatible

Posted By television_99 8 Years Ago
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television_99
television_99
Posted 8 Years Ago
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Last Active: 8 Years Ago
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Problem making morph slider in Character Creator

Fairly new to CC... BUT.... I've created new morph sliders successfully in the recent past. Now, this is baffling. Below are the steps I took this time

1. From CC, morphed character to where I liked it
2. From CC, exported quad Obj
3. From Zbrush imported and sculpted character
4. From ZBrush Exported character as quad mesh Obj
5. From CC tried to make morph slider but get "Base and Target characters are incompatible" message..used obj-key and morph obj.
https://forum.reallusion.com/uploads/images/acc28e61-775d-469b-be58-1378.jpg


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Forum Post Base and Target characters are incompatible By television_99 ( 8 Years Ago )
Forum Post I think it has to do with deleting the teeth and eyes, I'm perhaps... By television_99 ( 8 Years Ago )
Forum Post That was it. I had deleted the mouth and eyes instead of importing... By television_99 ( 8 Years Ago )
Forum Post Glad you figured it out television_99, I've had some odd results using... By Snarp Farkle ( 8 Years Ago )
Forum Post Okay, old thread (so hopefully someone is still paying attention, but... By Kelleytoons ( 8 Years Ago )
Forum Post "Never" delete anything from the base mesh. ...that's asking for... By but0fc0ursee ( 8 Years Ago )
Forum Post [quote][b]Kelleytoons (10/16/2017)[/b][hr]Okay, old thread (so... By but0fc0ursee ( 8 Years Ago )
Forum Post Plenty of room for error in the quad-to-tri conversion and all. You... By Rampa ( 8 Years Ago )
Forum Post Well, I don't see how that will help given the only formats you can... By Kelleytoons ( 8 Years Ago )
Forum Post Well, using FBX didn't work, Rampa, no matter what combination I... By Kelleytoons ( 8 Years Ago )
Forum Post Either Blender doesn't play well with others, or there is a bug in CC,... By Kelleytoons ( 8 Years Ago )
Forum Post I don't know if it can help but I've the same problem but for the... By mtakerkart ( 8 Years Ago )
Forum Post Yeah, that didn't work for me, but for one brief moment I was VERY... By Kelleytoons ( 8 Years Ago )
Forum Post Success!! That was it. Thanks so much -- it was definitely checking... By Kelleytoons ( 8 Years Ago )
Forum Post Cool. That's exactly what I said to urbanlamb , enabling "keep vertex... By mtakerkart ( 8 Years Ago )



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