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Character Creator 1.5 - Import CLOTHING (Key Issue)

Posted By Alon Dan 9 Years Ago
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Character Creator 1.5 - Import CLOTHING (Key Issue)

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Alon Dan
Alon Dan
Posted 9 Years Ago
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Last Active: 4 Years Ago
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Hello All,

I'm trying to finally get my original cloth (made with Blender) back to Character Creator.
But once I try to import the Binded Exported FBX I get this Error: "Failed to load the file." and Character Creator re-load the default woman character.

I'm aware to the very important rule of the KEY file which means I need to save the .KEY file created by Character Creator so I can use it when I import it back and use it, But I must do something wrong and it confused me.

Here are the steps I did: (more than once just to make sure)

1. Character Creator: Export to FBX > Clothed Character
2. Blender: Import FBX, then creating my cloth, Parent to empty groups, Paint Weighted source by name everything goes smooth.
3. Blender: Export to FBX: (disable: Add Leaf Bones)
4. Character Creator: Create > Cloth, Hair, Acc (selecting the FBX from Blender)
5. Character Creator: Browsing to the .FbxKey file, Clicking OK
6. Character Creator start loading... and then I get this error: "Failed to load the file."

 I triple check it's the same key file, I even made a new character with a new KEY file just to make sure it's not a mixed-up file mistake or anything like that.

Did somebody ran into this after all the steps (using Blender) and solved it?
Can you please tell me what I'm doing wrong? why Character Creator doesn't accept the .FbxKey


Sorry for my bad English and thanks ahead for helping me.

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Forum Post Character Creator 1.5 - Import CLOTHING (Key Issue) By Alon Dan ( 9 Years Ago )
Forum Post Hey Again, Unfortunatly, I'm still fighting with this problem and... By Alon Dan ( 9 Years Ago )
Forum Post Bump. Same error here.... By GreedyPeopleSuck ( 9 Years Ago )
Forum Post There were fbx export problems with some Blender versions, however... By wires ( 9 Years Ago )
Forum Post [quote][b]wires (12/31/2016)[/b][hr]There were fbx export problems... By GreedyPeopleSuck ( 8 Years Ago )
Forum Post From Alon's picture of the critical errors, it looks like the material... By Rampa ( 8 Years Ago )
Forum Post [quote][b]rampa (1/1/2017)[/b][hr]From Alon's picture of the critical... By GreedyPeopleSuck ( 8 Years Ago )
Forum Post [quote][b]rampa (1/1/2017)[/b][hr]There is something I've managed to... By GreedyPeopleSuck ( 8 Years Ago )
Forum Post [quote][b]nadiak (1/2/2017)[/b][hr]Embarrassing edit, but it is 100%... By justaviking ( 8 Years Ago )
Forum Post Hey All, Once again I'm back with a nice CRITICAL ERROR and I hope... By Alon Dan ( 8 Years Ago )
Forum Post You Must export With FBX 2012... CC doesnt not support other FBX... By stephane.coralie ( 8 Years Ago )
Forum Post When I saw the names of the vertex groups, I saw they had numbers... By Rampa ( 8 Years Ago )
Forum Post Hey Rampa, Thanks for helping me in this! I may be wrong but I'm... By Alon Dan ( 8 Years Ago )
Forum Post So that does look all correct. Guess it's not that then! :) I'm not... By Rampa ( 8 Years Ago )
Forum Post [quote][b]rampa (1/3/2017)[/b][hr]So that does look all correct. Guess... By Alon Dan ( 8 Years Ago )
Forum Post It looked like a bone problem from your screen-shot. But do make sure... By Rampa ( 8 Years Ago )
Forum Post Thank you for your solutions Rampa, I appreciate your kind help. I... By Alon Dan ( 8 Years Ago )
Forum Post Hey Rampa! and everybody else are welcome to help in this as... By Alon Dan ( 8 Years Ago )
Forum Post I think I found the problem! :) First I exported the finished FBX,... By Rampa ( 8 Years Ago )
Forum Post [quote][b]rampa (1/4/2017)[/b][hr]I think I found the problem! :)... By Alon Dan ( 8 Years Ago )
Forum Post Yea i press a to select all and then deselect the light and the camera... By Delerna ( 8 Years Ago )
Forum Post The exporter already has a way to not export lights. Just de-select... By Rampa ( 8 Years Ago )



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