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Maya Workflow

Posted By Miranda (RL) 3 Years Ago
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Miranda (RL)
Miranda (RL)
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Character Creator works with most 3rd party application. Please post your methods and findings here for the community as a whole. Thank you all for your contribution! Smile

Workflowhttps://forum.reallusion.com/FindPost291515.aspx


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3 Years Ago by Miranda (RL)
Miranda (RL)
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This is the workflow of CC and Maya (for reference only)

1. Export your base shape to FBX from CC.
https://forum.reallusion.com/uploads/images/d1807de7-f184-466d-b222-2bf0.png

2. Import into Maya and create the cloth, you can use the "Copy Skin Weights" function to quickly skin the clothing to the skeleton.
https://forum.reallusion.com/uploads/images/56ca0b0e-15dd-4e09-888a-c2a2.png

3. Export FBX, FBX 2012 is recommend.
https://forum.reallusion.com/uploads/images/014cc659-22bd-4552-aec4-48e2.png

4. Import into CC
https://forum.reallusion.com/uploads/images/c99307e9-e4e2-4f1c-ad27-359e.png

5. Set cloth layer and type
https://forum.reallusion.com/uploads/images/6fb3e153-940b-4af9-84fa-938c.png

6. Enable the "Appearance Editor" to modify texture
https://forum.reallusion.com/uploads/images/d58ae8eb-a716-4cab-9303-017b.png

7. Save it.
vidi
vidi
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I have us the FemalewithCalibration FBX in Maya to transfer Hair to CC , but now I get this messaage

Any Idea what is wrong ? What do the message mean How can I fix this ?

https://forum.reallusion.com/uploads/images/444a1c67-0e01-47a8-a273-3474.png



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liebe Grüße vidi
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Miranda (RL)
Miranda (RL)
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Hi vidi, can you provide us the file to check?
sbaerman
sbaerman
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Hi all, one question. Does the workflow into Maya has to start with a female character or should it be neutral? Thanks Steffen

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Kipster
Kipster
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sbaerman (8/11/2016)
Hi all, one question. Does the workflow into Maya has to start with a female character or should it be neutral? Thanks Steffen


you start with the gender you plan on working with.




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