Miranda (RL)
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Miranda (RL)
Posted 9 Years Ago
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Group: Administrators
Last Active: 3 Years Ago
Posts: 1.8K,
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Character Creator works with most 3rd party application. Please post your methods and findings here for the community as a whole. Thank you all for your contribution! :) Workflow: https://forum.reallusion.com/FindPost291515.aspx
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Miranda (RL)
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Miranda (RL)
Posted 9 Years Ago
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Group: Administrators
Last Active: 3 Years Ago
Posts: 1.8K,
Visits: 11.2K
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This is the workflow of CC and Maya (for reference only) 1. Export your base shape to FBX from CC. 75% of original size (was 668x19) - Click to enlarge 2. Import into Maya and create the cloth, you can use the "Copy Skin Weights" function to quickly skin the clothing to the skeleton. 75% of original size (was 668x19) - Click to enlarge 3. Export FBX, FBX 2012 is recommend. 75% of original size (was 668x19) - Click to enlarge 4. Import into CC 75% of original size (was 668x19) - Click to enlarge 5. Set cloth layer and type 75% of original size (was 668x19) - Click to enlarge 6. Enable the "Appearance Editor" to modify texture 75% of original size (was 668x19) - Click to enlarge 7. Save it.
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Group: Forum Members
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I have us the FemalewithCalibration FBX in Maya to transfer Hair to CC , but now I get this messaage Any Idea what is wrong ? What do the message mean How can I fix this ? 75% of original size (was 668x19) - Click to enlarge
------------------------------------------------------------------- liebe Grüße vidi
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Miranda (RL)
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Miranda (RL)
Posted 9 Years Ago
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Group: Administrators
Last Active: 3 Years Ago
Posts: 1.8K,
Visits: 11.2K
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Hi vidi, can you provide us the file to check?
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sbaerman
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sbaerman
Posted 9 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 298,
Visits: 1.3K
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Hi all, one question. Does the workflow into Maya has to start with a female character or should it be neutral? Thanks Steffen
Machines : MSI Gaming Laptop, I7, GTX 1080, 16GB RAM, 512GB SSD, 1 TB HD Acer Predator Helios 300 I7 10750H, 16GB, 1TB SSD, RTX 2070
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Skuzzlebutt
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Skuzzlebutt
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 582,
Visits: 8.6K
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sbaerman (8/11/2016) Hi all, one question. Does the workflow into Maya has to start with a female character or should it be neutral? Thanks Steffenyou start with the gender you plan on working with.
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