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Message
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AutoDidact
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AutoDidact
Posted 5 Years Ago
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Group: Forum Members
Last Active: 4 days ago
Posts: 2.1K,
Visits: 13.6K
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Kelleytoons (6/9/2019) Just be aware that SO many things have changed since this thread was started, and that the recommended way of doing things is now quite different (using CC3 Pipeline).This is very true CC3 pipeline has made an Iclone to Blender workflow more easier for Blender/Iclone users for both content creation as well as external rendering I now create all of my CC3 figure clothing& prop content in Blender. I fit it in CC3 pipeline with its simple yet powerful rigging& weighting tools and after animating in Iclone you can easily send your animated figures back to Blender for rendering and import & replace multiple face and body imotion Data In Blender after import as I demonstrate in this video.
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Haratio
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Haratio
Posted 6 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 58,
Visits: 268
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Thank you for the Blender Workflow chart. I am very new to the CC3/iClone7 systems and working on Content Development. I have used Blender for years though, mostly Hard surface modeling.
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Kelleytoons
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Kelleytoons
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 9.2K,
Visits: 22.1K
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Just be aware that SO many things have changed since this thread was started, and that the recommended way of doing things is now quite different (using CC3 Pipeline).
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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kmitchell.12catblackstudio...
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kmitchell.12catblackstudio...
Posted 6 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 257,
Visits: 1.1K
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Yes! This thread was a hard find. Helped me so much this was my last issue from moving from 3DS Max to Blender. Now I can re-rig some props and such!
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Kiwi-Hawk
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Kiwi-Hawk
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 164,
Visits: 982
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Kia ora
I'm looking at the default Blender setup for CC3 characters, to keep the scale correct for the likes of UE4 I did watch the setup video on page two which is great THANK you, how ever the scale setup is not spoken about. I'm guessing that setting Blender to centermeters at 0.01 will be the correct scale setting to keep everything matching up as it should.
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elliespotter
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elliespotter
Posted 8 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 258,
Visits: 1.5K
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I have been trying to get a pair of shoes to work for weeks and was at the banging my head on the desk stage when I found this simple paragraph. Thank you so much.
Kind regards,Alex
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dogged2003
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dogged2003
Posted 8 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 418,
Visits: 4.5K
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gogstudios
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gogstudios
Posted 9 Years Ago
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Group: Forum Members
Last Active: 6 Years Ago
Posts: 51,
Visits: 326
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This was a while back. The issue was resolved with Maya. Blender still doesn't work. I have raised a ticket and reallusion team has acknowledged the issue.
SkyRoads clone for Android: https://play.google.com/store/apps/details?id=com.gog.skyroads Target Number - A math puzzle game: https://play.google.com/store/apps/details?id=com.tomag.targetNumber
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Miranda (RL)
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Miranda (RL)
Posted 9 Years Ago
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Group: Administrators
Last Active: 3 Years Ago
Posts: 1.8K,
Visits: 11.2K
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gogstudios (9/3/2016)
Hi. I have a major concern with 3dXchange to blender pipeline. Basically, it doesn't work. I have a detailed complaint about it here: https://forum.reallusion.com/295436/Why-I-am-beginning-to-hate-3dxchange . I really hope for a Reallusion team member to resolve my issue. I am almost about to giving up on this software and mailing the support mail for a refund. Hi gogstudios, the issue was resolved by yourself. Let me take a note here, which might help others with the same question. Quote Peter (RL)'s words: The forum is intended for user to user discussion. It is monitored but if you require Technical Support you should use the support form below. Please don't post support requests here as you may not receive a reply. If you use the support form you will normally receive a reply within 48 hours during weekdays.
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gogstudios
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gogstudios
Posted 9 Years Ago
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Group: Forum Members
Last Active: 6 Years Ago
Posts: 51,
Visits: 326
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Hi. I have a major concern with 3dXchange to blender pipeline. Basically, it doesn't work. I have a detailed complaint about it here: https://forum.reallusion.com/295436/Why-I-am-beginning-to-hate-3dxchange . I really hope for a Reallusion team member to resolve my issue. I am almost about to giving up on this software and mailing the support mail for a refund.
SkyRoads clone for Android: https://play.google.com/store/apps/details?id=com.gog.skyroads Target Number - A math puzzle game: https://play.google.com/store/apps/details?id=com.tomag.targetNumber
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