hi Postfrosch,
I have made some more tests. In the german Forum you have written, that this happens, if you create the morphslider with the .obj file, if it is exported from blender or sculptris. I also have gotten the same crash, also if I haven't done something with the file.
Now I have tried to replace the mesh in 3dXChange. Also here I have gotten a load error.
Ok, so I have done the next test.
This is my Charakter:
1. Export the Character as iAvatar in CC
2. Export the same Character as .obj file in CC
3. Load the iAvatar in 3dXChange.
4. replace the mesh with the .obj how it was saved from CC
And this is the result:
So here seems to be already problems with the exporting of the .obj file.
Greetings
Tesira