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RoughDude
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RoughDude
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 47,
Visits: 226
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I am awfully sorry if i restart such an old post. I have two questions: 1. Can I export Raptoid from IC7 sample project as FBX and import it into my IC8 scene for training purposes? 2. Can I export Raptoid from IC7 project as FBX and import it to 3d party game engine like Unreal Engine and build commercial executable project with the use of this character?
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Peter (RL)
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Peter (RL)
Posted 3 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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renagoff (2/23/2022) Hello, At this beginning stage, like danmiller, AFTER READING THE TERMS, etc. a number of times, I am also unclear as to the flexibility of using characters outside of the Reallusion Store. I'm not planning on selling outside the store, or selling inside at this early stage, but I need to know my legal environment in case I have a future question.
To sell outside the store which # number scenario(s) are true: 1) I can sell outside the store only if I use a base cc character, and only the free basic clothing from Character Creator (cc) and my own pictures via Headshot 2) I can sell outside the store only if I use a base cc character, use my own pictures via Headshot, but I need to create my own clothes, accessories, hair, etc. in other programs and bring them in to cc. 3) I can sell outside the store only if I create in other programs--outside of Reallusion--my own base body models and my own clothes and hair and textures and bring the them into cc with only the purpose of integrating them into iClone (I'm new, and this item may not make sense) 3a) but I can use my own pictures with Headshot and then sell outside the Reallusion Store.or 3b) and I cannot use Headshot in any manner and then sell outside the Reallusion Store. 4) There is nothing I can do within Character Creator that allows selling outside the Reallusion Store. 5) There is nothing I can do within any of Reallusion products that allow selling outside the Reallusion Store. 6) An option not listed here.
I'd really appreciate letting me know if the licensing is 1, 2, 3, 3a, 3b, 4, 5, 6 --- I just need it clearer than the terms already posted. Thank you. Hi... Your post is a little confusing because in the first paragraph you say "I'm not planning on selling outside the store" but all your questions are about selling outside the store. :ermm:
But to answer your questions, number 5 is the true one in terms of selling Reallusion content (characters, props, motions etc.). 3 is partially true if you sell the content created in other software directly, but not true if you bring the content into any Reallusion product and save in Reallusion's proprietary formats.
Peter Forum Administrator www.reallusion.com
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renagoff
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renagoff
Posted 3 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 7,
Visits: 48
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Hello, At this beginning stage, like danmiller, AFTER READING THE TERMS, etc. a number of times, I am also unclear as to the flexibility of using characters outside of the Reallusion Store. I'm not planning on selling outside the store, or selling inside at this early stage, but I need to know my legal environment in case I have a future question.
To sell outside the store which # number scenario(s) are true: 1) I can sell outside the store only if I use a base cc character, and only the free basic clothing from Character Creator (cc) and my own pictures via Headshot 2) I can sell outside the store only if I use a base cc character, use my own pictures via Headshot, but I need to create my own clothes, accessories, hair, etc. in other programs and bring them in to cc. 3) I can sell outside the store only if I create in other programs--outside of Reallusion--my own base body models and my own clothes and hair and textures and bring the them into cc with only the purpose of integrating them into iClone (I'm new, and this item may not make sense) 3a) but I can use my own pictures with Headshot and then sell outside the Reallusion Store.or 3b) and I cannot use Headshot in any manner and then sell outside the Reallusion Store. 4) There is nothing I can do within Character Creator that allows selling outside the Reallusion Store. 5) There is nothing I can do within any of Reallusion products that allow selling outside the Reallusion Store. 6) An option not listed here.
I'd really appreciate letting me know if the licensing is 1, 2, 3, 3a, 3b, 4, 5, 6 --- I just need it clearer than the terms already posted. Thank you.
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Peter (RL)
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Peter (RL)
Posted 4 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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sirsquish (8/1/2021) Just checking - For Unity 1. If the cc characters are modified in game and only stay in game then this is ok right?Yes. :)2. If I make a UMA2 "helper" system using character creator models, but didn't include any of the models and users would be required to buy character creator pipeline as a minimum (and export the model bits they want), that would be ok to sell on the asset store? (Most likely I'd include non CC- assets as well - but if they wanted CC models then they need to still pay for CC) Characters or any other content created using, or sourced from Reallusion software can only be sold in the Reallusion Marketplace or Content Store. They can't be sold in other asset stores.
Peter Forum Administrator www.reallusion.com
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sirsquish
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sirsquish
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 29,
Visits: 570
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Just checking - For Unity 1. If the cc characters are modified in game and only stay in game then this is ok right? 2. If I make a UMA2 "helper" system using character creator models, but didn't include any of the models and users would be required to buy character creator pipeline as a minimum (and export the model bits they want), that would be ok to sell on the asset store? (Most likely I'd include non CC- assets as well - but if they wanted CC models then they need to still pay for CC)
Thanks
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Dan Miller
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Dan Miller
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 374,
Visits: 1.8K
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Hi Peter,
Just to clarify from your post a couple of days ago, I can do games, movies, videos, and images commercially. The clarification needed is I can do these things for clients. Right? For example, a client wants a 30 second animated video. I can do this work using Crazy Talk 8 Pipeline, CC3 Pipeline, and iClone 7. Is that correct?
I don’t mean to be a pain in the rear with this topic. I’m just looking for an avenue to monetize while staying within the EULA. Thanks.
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Dan Miller
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Dan Miller
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 374,
Visits: 1.8K
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Hi Peter, If I brought in Make Human characters, would the content from that be something I can sell on the Unity Asset Store? I think the idea is to protect your models.
So for example: Make Human -> Mixamo for rigging -> 3DXchange Pipeline -> iClone 7 -> CC2 -> FBX
I'm not sure if that even works because I'm not seeing a way to go from iClone 7 to CC2.
Or with CC3 Make Human -> Mixamo -> CC3 -> FBX
Does any of that work to make 3D characters and sell them? Thanks.
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Dan Miller
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Dan Miller
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 374,
Visits: 1.8K
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Just to clarify, the restriction is on characters I create in CC3. Meaning if I use a model from Reallusion. What if I were to create the model from Maya, or outside source, then bring that model into CC3. Then use all the cool things within CC3 on the model, then output for use in the Unity Asset store. Would that work?
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Dan Miller
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Dan Miller
Posted 7 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 374,
Visits: 1.8K
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Hi Peter,
Well that really screws up my plans :) All this time I thought I would be able to create content and sell it on the Unity Asset Store. You know, make my money back at some point.
Initially I had read:
3. Derivative Content - Refers to CONTENT that is modified from original BASE CONTENT and republished by VENDOR. DERIVATIVE CONTENT must have significant modifications to the original base mesh and/or material in order to be published for sale in the Marketplace orContent Store
It didn't occur to me that Reallusion would be so restrictive on how I could use content, or restrict me to just the Reallusion Content Store or Marketplace. I was thinking about it more like a Maya license. Damn, is all I can say at the moment.
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Peter (RL)
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Peter (RL)
Posted 7 Years Ago
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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Hi Dan... If you look at the section entitled: "3D Content Selling and Mass Distribution Limitations" you will see you are not permitted to sell characters you create outside of the Reallusion Content Store or Marketplace. Characters created in CC3 can be used in games or other applications, or used in movies, videos or image form, but the actual CC model itself can't be sold on any other stores apart from Reallusion's own stores.
Peter Forum Administrator www.reallusion.com
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