Oh,... Lordhi and Doubledutch are right. I have tested it and my Custom Ear Morphs will not work correctly when the head is applied to another character body.
For example:
Marc, if you take one of the heads on Christians body you will not find any Ear Morphs in the FACE PUPPET - 3DX_Custom Animation Profile that I created for each original animal character. Sorry.
But I will prepare the HEAD and BODY Sliders for the Animal Characters again and add them to the package, so that you will be able to morph the head and body separately in CC and use the original CC Project (with the included Ear Morphs) as a base for your new creations. Will let you know as soon as I have re-packed everything.
Thanks for all your feedback.
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