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Message
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Archie Andrews
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Archie Andrews
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 72,
Visits: 433
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Hi I see Iclone as a potential tool to create VR environments, not so much for games but previz or for immersive experiences. Are there any plans to incorporate FPV using a VR viewpoint? With full head tracking I don't see it as a huge challenge for the technical team, if they can do it in Unity & Unreal game engines then then principles state that it should be quite feasible. This functionality would make iClone enter new realms of possibility !! Imagine being able to showcase an environment, a museum walk through, entering Chernobyl's reactor core, standing on a boat in ragings seas .. being able to look around you. Doesn't have to be an interactive system (A La Unity style) but simply what IClone is now .. a Pre Visual encounter immersed right into the scene. MAKE IT HAPPEN PLEASE !! ;-) Thanks Alan
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Sifr
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Group: Forum Members
Last Active: Last Week
Posts: 647,
Visits: 3.7K
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I asked about that a while ago, not specific brand requests but it would be a great idea to bring director mode back as VR director or VR experience from within a playing scene or whatever. I'm not getting into specifics here but RL should see they are lined up to become the defacto AR/VR immersive environment creation tool if I have anything left to say about it interactivity with Perception Neuron using scripting and an hmd running in realtime should be investigated, I know of such an hmd configuration I own, RL should consider this.
---------------------------------------------------------------------------------------------- Reallusion iClone & CC Pipeline --- Plugins: Iray HeadShot SkinGen. CrazyTalk Animator Pipeline, CrazyTalk, Maya LT, Daz, Substance Painter Indie, Substance Designer Indie, B2M Pro+ Substance Live, Sculptris, Wrap, Unity, UE4, Perception Neuron Ready SurfaceBook 2 Windows 11 Pro 64-bit Intel(R) Core(TM) i7-8650U CPU @ 1.90GHz -2.11 GHz 512GB Solid State Hard Drive 8GB RAM Nvidia GeForce 1050GTX Dell Alienware m18X R2 18.5" Custom Convertible Tablet Windows 8.1 Pro 64-bit Intel Core I7-3840QM 2.80GHz Quad Core 8 Thread 3.2GHz Turbo 512GB Solid State Hard Drive+1TB X2 RAID Disk Drive 32GB RAM Nvidia Geforce GTX 680m 2GB X2 SLI Custom Multi-touch. Dagi capacitive touch stylus Microsoft Surface Pro 2 10.1" Tablet Windows 10 64-bit Intel Core I5-4200U 1.60GHz 2.3GHz Turbo 128GB Solid State Hard Drive 4GB RAM HD 4000 Graphics Multi-touch Wacom Digitizer screen Surface Pen+Axiotron Studio Pen Asus Vivo Tab 8" Tablet Windows 10 32-bit Intel Atom Z-3740 1.33GHz Quad Core 32GB Solid State Hard Drive 2GB RAM HD 4000 Graphics Multi-touch Wacom Digitizer Wacom stylus.
Edited
9 Years Ago by
Sifr
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Archie Andrews
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Archie Andrews
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 72,
Visits: 433
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Yes I think I read your post. Seems to me the way to go .. if game engines are in on it .. why not for such a previz tool as IC. I'm having to go the learning curve of Unreal/Unity to try and implement my VR concept, but would much prefer to be able to simply view my scenes as a VR spectator in IC rather than the complexity and coding of a gaming engine. This allows the creative people to conceptualise without the headaches and skill required for game development.
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Archie Andrews
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Archie Andrews
Posted 9 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 72,
Visits: 433
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Do REALLUSION EVER actually answer these ??
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Peter (RL)
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Peter (RL)
Posted 9 Years Ago
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Group: Administrators
Last Active: 9 hours ago
Posts: 23.1K,
Visits: 36.6K
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Archie Andrews (11/19/2015) Do REALLUSION EVER actually answer these ??We collect and consider all wishful feature requests but you won't always get a personal reply unless there anything to update. Thanks for the feedback.
Peter Forum Administrator www.reallusion.com
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Ascensi
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Ascensi
Posted 9 Years Ago
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Group: Forum Members
Last Active: 46 minutes ago
Posts: 262,
Visits: 1.9K
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thebiz.movies
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thebiz.movies
Posted 8 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 2.1K,
Visits: 42.3K
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Having recently played around with some simple VR hardware such as google cardboard I think there is great opportunity to use IClone in this field. Would be very cool to be able to create VR movies or experiences such as the ones you can find in the app stores.
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GSSEV3D
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GSSEV3D
Posted 8 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 66,
Visits: 744
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Same here, I am using Unity to create some 360 video but Iclone would be better and faster for it. No need for exporting charactors etc which is all time consuming and distracts you from the story creation. I did a short Christmas one in Unity and a modified jimmy toon! Was going to have some talking but kept it simple fly through. You need to use Chrome or a browser that supports 360 video in Youtube: 360 video link here.
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jasonjbrown
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jasonjbrown
Posted 8 Years Ago
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Group: Forum Members
Last Active: 2 Months Ago
Posts: 295,
Visits: 2.4K
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RL should definately integrate VR output into iClone. It's a no brainer.
I don't miss Director Mode, but I do miss FLY/WALK mode.
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thebiz.movies
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thebiz.movies
Posted 8 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 2.1K,
Visits: 42.3K
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Muvizu just released a 360 degree addon pack. http://muvizu.com/Pack/22/360-video-expansion-pack RL isnt far behind Im sure. I believe I saw Ricky Martin with some IClone 360 renders on youtube if your interested...
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