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CT6 - Working with two or more 'heads'

Posted By m1ke 15 Years Ago
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m1ke
m1ke
Posted 15 Years Ago
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When working with two (or more) heads - it would be useful if the dialogue from one can be heard whilst working on another, in order to time facial expressions.

At the moment, when one head is selected, only the voice track for that one can be heard when in TimeLine mode - I have to keep reverting back to Stage mode to see how well the 'reaction' fit is.

Also, in order to create a reaction, I have to put a silent section on the Stage track for that person.

Thus, question - am I missing a method here, or is that the way it is at the moment?

I did try dropping all of the individual speech sections onto the 'music overlay' track, and that sort of worked, but everything has to be in perfect sync and that takes a bit of setting up as well.

One method I haven't explored is to record the entire dialogue externally to CT6, then in an audio editor, kill the sound from one person - to get two tracks say each complete with voice from one of the people plus required silence. However, that still wouldn't provide the voice required when handling the reaction facial expressions.

Nearly there - just missing one vital piece at the moment!



Mike
m1ke
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Posted 15 Years Ago
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no one? Am I alone on this?

Mike
Peter (RL)
Peter (RL)
Posted 15 Years Ago
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Hi M1ke,

This the Wishful Features forum. This is the place to submit areas you would like to see improvements and then this information is passed on to the Crazytalk team for review. For  questions or when you are looking for feedback, it is better to post in the Crazytalk - General forum. You are more likely to get responses there.

I can tell you that your problem and suggestions were submitted to the CT team and hopefully future upgrades or versions will rectify this issue.

Thanks for your feedback. Smile

                                                                

Peter
Forum Administrator

www.reallusion.com


m1ke
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Posted 15 Years Ago
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Thanks Peter - at least I now know there isn't a direct way of doing it that I've missed.

Roll on the next version then ... Smile

Mike
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15 Years Ago by m1ke



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