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ToKoMotion's Stylized Characters Thread

Posted By ToKoMotion 5 Years Ago
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Peaches Chrenko
Peaches Chrenko
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Pretty Cool!BigGrinHeheSmile


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ToKoMotion
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Hi izolafilms. Thank you very much for your comment.

The Troll I´m working on needs a break - he took a cup too muchWink. So have a good weekend, everyone!

 https://dl.dropboxusercontent.com/s/psqx52ltphgva31/cc_drunkentroll01.gif?dl=0

https://forum.reallusion.com/uploads/images/e975e233-6345-484d-aaef-b0a2.png


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5 Years Ago by ToKoMotion
Rampa
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Your CC characters are really nice Toko! It's so cool how far this software can be pushed beyond it's initial expectations. Smile
mtakerkart
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Woow!! Did you made all the morphs in CC???? I can't believe it w00t  May are you willing to make a timelapse of your process ? BigGrin
Congratulations!!!
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mark
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Such superior work!!!! Just fantastic!!!!BigGrinBigGrinBigGrin


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CaseClosed
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great stuff!
ToKoMotion
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Hi rampa, mtakerkart, mark and CasedClosed. Thanks a lot again for your kind words. I´m really glad you all like it. There is a lot more coming - so stay tunedWink

@mtakerkart:
No, it´s not only done with CC. I prepare the basic shapes in CC first (like leg and arm length, body size, facial look etc.) and then move on refining everything in Sculptris and/or Carrara. As extreme morphs in CC will distort the mesh a lot and make the whole character look bad, it´s really necessary to work on the details in an external modeler. As this is a very time consuming and creative process I don´t think I can make a timelapse video of a whole character. But perhaps I will find the time to create a video showing the preparation of a body part. We´ll seeSmile.


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mtakerkart
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Thank you Tokomotion!. Your answer respond to my curiosity , don't worry for my request , it's ok. Yes that's my problem with extreme morph wich distord the texture...
I really d'ont know how to fix this. Do I have to rebuild a new UV or not...That is the question. I'm looking for the rest of your creation for sure ;-)
ToKoMotion
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mtakerkart (10/25/2015)
... Yes that's my problem with extreme morph wich distord the texture... I really d'ont know how to fix this. Do I have to rebuild a new UV or not...


No, I don´t create new UVs. If you take care with the modeling/re-shaping/smoothing of the mesh the default UVs will work fine. Sometimes I have to go back and forth several times to fix small mesh areas but that´s much less efforts than to build new UVs.Whistling

By the way - here is the final version of the Troll, this time rendered in Indigo. Cheers.

https://forum.reallusion.com/uploads/images/a89ab3e6-5e90-493a-bb64-7e95.png



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toonarama
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ToKoMotion (10/26/2015)


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Absolutely stunning work



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