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ToKoMotion's Stylized Characters Thread

Posted By ToKoMotion 4 Years Ago
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ToKoMotion
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Hi CC Fans,

as I´m preparing a bunch of stylized characters in CC at the moment I thought it would be a good idea to open my own thread where I will post new stuff regularly. So watch out and enjoy. See you around and feel free to leave comments, likes or whatever you wantWink.  

Here is an old guy - custom head morphs done with Sculptris. Brows and Hair are from RL ToonMaker package.

https://forum.reallusion.com/uploads/images/ef6503c5-007a-4437-8553-2d71.png

https://dl.dropboxusercontent.com/s/8mknwr2a2s0oco6/cc_oldguy_toon_01.gif?dl=0


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4 Years Ago by ToKoMotion
ToKoMotion
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toonarama
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I think it is a great idea for individuals to start up their own threads to demonstrate their work and inspire others (and perhaps even share a few tips!

And as for your old man - absolutely wonderful!
VirtualMedia
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With CC this would make sense ToKoMotion, really like you're characters btw. 


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4 Years Ago by VirtualMedia
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toonarama (9/14/2015)
I think it is a great idea for individuals to start up their own threads to demonstrate their work and inspire others (and perhaps even share a few tips!



Great Point toonarama


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ToKoMotion
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Hi Toonarama, Hi VirtualMedia,

thanks for your comments. I will try to share as much tips as possible - just let me know what is the most interesting for you.

Here is a stylized kid character. It´s not that easy to create kids. Head was adjusted in Sculptris and I think the body still needs slight adjustments as well.



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mtakerkart
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Seriously Toko , your characters are the best marketing product of Reallusion CC !!! ;-)

Yes Kid is not easy with CC not because of proportions but the face look like older that it must be....
I would like to see (if you want of course ;-) the old man process including the Sculptris , because when I  enable simmetry sculpting , it change the number of polygon...

Bravo!!
ToKoMotion
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Thanks mtakerkart, appreciate your kind words.

mtakerkart (9/14/2015)
...
I would like to see (if you want of course ;-) the old man process including the Sculptris , because when I  enable simmetry sculpting , it change the number of polygon...

...


To avoid adding of polygons in Sculptris you need  to turn off "Beautify/Relax mesh" and "Smooth subdivide" in Options. Please also make sure to turn off "Detail" by pressing "Q"-button on your keyboard.  

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mtakerkart
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Thank you Toko for your tip. But even that the symmetri change something wich make issue when replace in 3dxchange...

https://forum.reallusion.com/uploads/images/710bac44-6bd9-4d60-b920-f7c9.jpg


Otherwise there's no problem. Did you use the symetric sculpt on your mesh in sculptris?
ToKoMotion
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mtakerkart (9/14/2015)
...
Otherwise there's no problem. Did you use the symetric sculpt on your mesh in sculptris?


No, I don´t use symetric sculpt.Smile



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