CC Essential Morphs and SkinAfter installing the CC Essential Morphs and Skin content pack, a few of the morph sliders may be missing from the program. This is because the main Character Creator program is still running in the background during the installation of the content pack. To solve this issue, simply restart the Character Creator program and the missing sliders will show up after.
Overlapping cloth meshes in Unity3D or UnrealCharacters created with the Character Creator, while wearing two or more layers of clothing, will display visual defects due to overlapping meshes when exported to Unreal or Unity3D, via 3DXchange 6. This is because normally when inside iClone 6 or the Character Creator, the inner clothing layers are typically hidden, but will no longer be once exported out.
To workaround this issue, try:
- Selecting the outer clothing
- Increasing the size
- Calculate Collision
Transparent faces and clothing in Unity3DCharacters created with the Character Creator and exported to Unity3D, using 3DXchange 6 in FBX format, will display transparent faces and clothing. This is due to the extra opacity map that is included in the substance material.
Feet size and high heelsCharacters with extra large feet will revert back to smaller feet after wearing and removing high heels.
Character hand stuck to the body when performing animationBase female characters created with the Character Creator, and Natalie from iClone 6 PRO, might have their hands stuck inside their body when under certain poses during animation. This is because the default collision for the arm is turned-on.
To workaround this issue:
- Simply select the character under Modify panel
- Click Collision Shape button.
- In the Character Collision Shape Editor, click on the arm
- Un-check “Activate Selected Part”, then repeat with the other arm.
