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pfontaine2
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pfontaine2
Posted 11 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 78,
Visits: 791
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I've been working with a character made up of stock CTA2 elements. I need to modify or flip the sprite of the open hand so that it looks properly oriented when it moves from the down position (with the thumb towards the body) to the up position (the thumb now faces away from the body which looks unnatural). I can't seem to find a way to flip the sprite. I was hoping that I could just scale it so that it "flips" but that didn't work. I looked in the Sprite Editor and the Character Composer but with no luck.
Can this be easily done? If not, can I load in a sprite that would normally be used for the other hand?
Similarly, I have an animation but my client would like the animation flipped. Flipping an entire character is easy enough but the part in the character's hair has flipped as well. I would like to take the hair sprite in front of the head and just flip it so that the part matches other animations I've done with the same character.
Once again, can this be easily done? Thanks in advance for any help! Pierre
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