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Feature request for Exchange 6 pipeline - Ability to add bones in exchange!

Posted By gridlost 10 Years Ago
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Feature request for Exchange 6 pipeline - Ability to add bones in...

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gridlost
gridlost
Posted 10 Years Ago
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Granted i am not a very learned user of either Iclone or Exchange. I have spent allot of money with Reallusion lately.I currently own IC6 Pro, Indogo, Substance, Exchange 5 and 6 Pipeline. The only major package i am missing is the Avatar Kits which I will be getting later this year. I have not mentioned the numerous content packs I also have purchased. I am not trying to boast, just make a point I am a good customer and would happily purchase this feature. I love all the products. This being said... the one thing exchange is lacking is a boning system. When I model stuff in Zbrush, I dislike having to go to yet another package just to bone/rig a model for animation. Why can't boning be done in Xchange? Am I missing a feature due to a lack of my understanding or have the Developers felt there is no need for them to offer this kind of service? Why should I have to learn Blender or Maya just to animate a Zbrush sculpted custom model in Iclone? Those both are modeling and animation packages. I do not wish to learn yet one more package. I still need to master Magix Music maker for Audio assembly and editing and still yet Adobe Premiere Elements 11 for doing a final assembly of my videos. 

Reallusion,

Please include some kind of bone generator in an update for exchange 6 pipeline or make it an up-gradable add-on for it. I know there are plans for more features like GoZ for zbrush. Could you all add something like this or are there Complications to this kind of module? I am dense and misunderstanding this, I apologize. 

Thank you for your time,
Gridlost




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