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Interesting Ideas for Models

Posted By planetstardragon 11 Years Ago
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prabhatM
prabhatM
Posted 11 Years Ago
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planetstardragon (3/11/2015)
happy to see you open up , you have nice ideas :)


I've been researching to make clothing like that for characters, I enjoy cultural Asian type clothing, from both india, and china.


I would love to see GENUINE Indian Subcontinent / Asian costumes on the ICLONE store. I hope talents like Bigboss and others take interest.
planetstardragon
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a few new ones - added the final fantasy one because it has a lot of personality!

@hattori, i can't find that model pic again, when I find it, I'll post the name, I'm just searching google images for inspiration :D - it came from http://digital-art-gallery.com/ - lots of great renders there ;)





Abe by - Kazuhiro Tsuji


Final Fantasy


goblin machanic by Magdalena Dadela


☯🐉
"To define Tao is to defile it" - Lao Tzu

planetstardragon
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i'm thinking the godfather model can be made with a g3-5 and sculptris face mods - along with a good displacement map on the face to create the wrinkles ...RL sells a nice wedding suit that would work perfect for the clothes!

the abe hair ...I'm thinking I'll be able to emulate with my strand hair experiment and substance textures! :w00t: - the bad thing with strand hair is that it doesn't get along with the soft cloth engine, but for stagnant type hair ....i can add bones and springs for motion, and substance textures for bumps and displacements ..so that should be a fun experiment !! if it works, I can make beards like whoa! :w00t:

for the final fantasy look, a modded version of Reallusions Anime hair would be perfect! the rest is textures and lighting in indigo!

that goblin mechanic - looks like something I'd have to make using alchemy! lol sick model!
maybe you can use the jimmy toon as a base to build something like that from!

☯🐉
"To define Tao is to defile it" - Lao Tzu

planetstardragon
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playing with the substance textures on strand hair now , o boy! super responsive! :w00t:

not only can i change the shape with the displacement, each new uv type i add to it, makes another extreme change!! Much to invent here!! :w00t:

Note - strand hair is particle hair converted to polygons. and the model below is a mess, just a quick test to see how the strand hair reacted to the substance textures ...It's Alive!! :D





☯🐉
"To define Tao is to defile it" - Lao Tzu


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