Visconti
|
Visconti
Posted 13 Years Ago
|
Group: Forum Members
Last Active: 10 Years Ago
Posts: 1.0K,
Visits: 3.0K
|
Before v5.1, physics objects were restricted to a single physics state for the duration of the project. Now you have the power to make states changes to physics objects by using key frames. For example, you can take a moving car with a kinematic state and switch it to a dynamic state at a certain point to cause the object to roll forward on pure momentum. Physics State keys are stored in a dedicated timeline track for further editing.
______________________________________________________
Visconti Forum Moderator
Reallusion, Inc. https://forum.reallusion.com
|