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bluemidget666
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bluemidget666
Posted 14 Years Ago
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Group: Forum Members
Last Active: 9 Years Ago
Posts: 3.5K,
Visits: 13.8K
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Now it looks like FBX export is only for Daz Studio 4 Pro ... and the ones in other version were betas GRRRRRRRRRR..........
I Make My Mates Do The CanCan For The Amusement Of Killer Robots:D
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tyler zambori
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tyler zambori
Posted 14 Years Ago
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Group: Forum Members
Last Active: 12 Years Ago
Posts: 39,
Visits: 329
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bluemidget666 (8/28/2011) Now it looks like FBX export is only for Daz Studio 4 Pro ... and the ones in other version were betas GRRRRRRRRRR..........yeah, I noticed that, and the price is rather high. I paid way less for Carrara! I'm afraid I missed out on playing around with the beta version of daz 4, but I read that owners of daz 3 who already have the fbx plugin, will get the fbx plugin upgrade free, without having to buy daz studio 4. Which they should do! So I'm going to be checking out the DS3 to Iclone pipeline for myself in the next week, and also try it with carrara, just to see for msyelf how it goes. I'm going to be upgrading carrara, but I'm not so sure about Daz 4. Sheesh!
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namunger
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namunger
Posted 14 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 233,
Visits: 1.1K
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tyler zambori (8/26/2011)
bluemidget666 (8/26/2011) Hi
I dont think clonebone would be the solution as it needs you to hack ya mesh into bits first.. To my mind a better solution would be to rig the mesh in 3Dexchange then export to Iclone. I also think that if RL address this issue it would be in this manner but there is a call for a cheeper pipeline than the MAX and MAYA one....Righton, rigging in 3dxchange sounds good. +1 - I'd love to see 3dx become a rigging platform for iClone. As it is, it's really quite a bit of money to spend on what's essentially a file-conversion utility.
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bluemidget666
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bluemidget666
Posted 14 Years Ago
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Group: Forum Members
Last Active: 9 Years Ago
Posts: 3.5K,
Visits: 13.8K
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Hi with regards the Fbx plugin theres a lot of confusion in the DAZ forums as to whats going on so I have opened a support ticket to clear stuff up.. I'm not sure Daz even know what there doing right now stuff changes from one min to the next. Yeah 3Dexchange is very pricey for a tool that basically supplies import export tools. Been able to rig your own meshs would cut the $1000z pipeline thats Max or Maya ....:D
I Make My Mates Do The CanCan For The Amusement Of Killer Robots:D
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wendyluvscatz
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wendyluvscatz
Posted 14 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 2.5K,
Visits: 19.4K
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I have the fbx plugin for DS3A, which I got in on sale after playing around with the Carrara one in Unity (have yet to install that on my new computer but the reason I haven't done terribly much in Unity was my crap graphics, not an issue now so I MUST) the beta gave me errors on Genesis I haven't got my DS4A serial yet, apparently paypal customers had issues so waiting but may have to contact support. As I don't have the 3Dxchange version that does figures, just the 2.0 prop one, (or iCpro for that matter) cannot test there, but will try it in Unity when I can. I found the Carrara one at least was very limited as to the size of the mesh that could be imported, at least in Unity, milcat out of the question, project Human lowrez worked fine and was what I concertrated on as it is redistributable with the pdf outlining it's EULA so could be used in a game haven't tried the DS one much. the point I am making is if you forget Genesis for now, the Carrara flavour of fbx should be fine, it does mesh that has been altered too, I displaced bits of PH and added shading domains for painted on clothes and hair and it all exported fine so you can make new characters and monsters in the vertex room with displacement amd magnets, painted on moulded clothes more suited for machinima and games.
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tylerzambori
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tylerzambori
Posted 14 Years Ago
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Group: Forum Members
Last Active: 9 Years Ago
Posts: 228,
Visits: 2.5K
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wendyluvscatz (8/28/2011) I have the fbx plugin for DS3A, which I got in on sale after playing around with the Carrara one in Unity (have yet to install that on my new computer but the reason I haven't done terribly much in Unity was my crap graphics, not an issue now so I MUST) the beta gave me errors on Genesis I haven't got my DS4A serial yet, apparently paypal customers had issues so waiting but may have to contact support. As I don't have the 3Dxchange version that does figures, just the 2.0 prop one, (or iCpro for that matter) cannot test there, but will try it in Unity when I can. I found the Carrara one at least was very limited as to the size of the mesh that could be imported, at least in Unity, milcat out of the question, project Human lowrez worked fine and was what I concertrated on as it is redistributable with the pdf outlining it's EULA so could be used in a game haven't tried the DS one much. the point I am making is if you forget Genesis for now, the Carrara flavour of fbx should be fine, it does mesh that has been altered too, I displaced bits of PH and added shading domains for painted on clothes and hair and it all exported fine so you can make new characters and monsters in the vertex room with displacement amd magnets, painted on moulded clothes more suited for machinima and games.
Thanks Wendy! I may just do that, because I am just not wanting to spend the $$ on daz studio.
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"I am not a senior anything."
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bluemidget666
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bluemidget666
Posted 14 Years Ago
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Group: Forum Members
Last Active: 9 Years Ago
Posts: 3.5K,
Visits: 13.8K
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Daz say that all who already own the fbx plugin will get a free upgrade to the new DAZ 4 fbx exported but not for several weeks even though Pro users have it now... Though DAZ content is cheap the company themselfs tend to move the goalposts to often for comfort....
I Make My Mates Do The CanCan For The Amusement Of Killer Robots:D
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tylerzambori
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tylerzambori
Posted 14 Years Ago
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Group: Forum Members
Last Active: 9 Years Ago
Posts: 228,
Visits: 2.5K
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So I still have to buy daz studio 4 to use the FBX upgrade? But I can just get the advanced version? Well at least that's a "small favor."
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"I am not a senior anything."
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bluemidget666
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bluemidget666
Posted 14 Years Ago
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Group: Forum Members
Last Active: 9 Years Ago
Posts: 3.5K,
Visits: 13.8K
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This is how I read it so far ... If you already own the fbx exporter then a free upgrade will be offered in several weeks time and that should work on daz studio free version (though get it now as soon the free version is gona cost $50). Pro users have it now ...annoying as I have paid a few hundred dollars to daz for fbx export yet still havent got it ....
I Make My Mates Do The CanCan For The Amusement Of Killer Robots:D
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tylerzambori
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tylerzambori
Posted 14 Years Ago
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Group: Forum Members
Last Active: 9 Years Ago
Posts: 228,
Visits: 2.5K
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Peter (RL) (8/21/2011)
I have had a little time to try out the new FBX exporter for Daz Studio 4. I can confirm that Genesis figures work great in iClone. You can shape the figures as you wish and the shape will be carried over into 3DXchange/iClone. I tried an emaciated male and he came over perfect. Performanceappears even better than with the previous figures. My emaciated friend came in with 37,000 face count (unclothed) which is very manageable. And... they work great in iClone5 too. ;) Peter, Isn't 37,000 too much for 3dxchange 4? I just brought in a completely unchanged bare genesis drone, and got a message saying that it was over 30,000, and it was too much. Tyler PS: Or maybe Iclone 5 will just be able to handle quite a few more polygons, and 37,000 would be fine for it?
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"I am not a senior anything."
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