I am having trouble with the teeth. My character is a photo of a dog, and I used the detailed facial mode to outline her mouth. The dog was talking fine in the preview until I went to Script mode and selected "dog." All of a sudden all you can see is teeth when she talks and it makes her look mean and scary. The teeth are very distracting!
I've tried every setting of mouth, lips and teeth. I've tried making the mouth smaller. I tried unclicking "dog" in the script. Nothing seems to work. Can you advise me?
Are you using CrazyTalk 6? This is the CT6 forum so I will assume this is the version you are using but please let me know if you are using a different version.
For a dog you should use Detailed Facial Mode to setup the fittings points and then apply the "Long Snout" profile by choosing "Face Orientation" on the left toolbar (in Model mode).
The you can just add a voice in the normal way by recording your voice, loading a WAV file or using Text To Speech. To animate the dogs face you can use Puppeteering (Select Puppet Control in Script Mode).
To give you an idea how this works and should look on screen, just load one of the sample animal projects.