mathew,cownie,
Most avatars in Iclone 4 and 5 will walk through any material and/or geometry(another avatar,animal,car,etc.) one work around this is to plan the walking direction of the avatar slightly off the object(s) in the scene. Clicking on "collision" will not help right away,if it's a "must" for animation purposes to make more believable scenes,then, you have no choice but to use the "block(s),click on collision,and "add to terrain" right click command for the target object or prop.
Peter's link above has the best partial solution to this animation problem.
But,and just for kicks,the only advantage you can take from this irritating issue is if you're making a movie about "ghosts" they can even walk through people,cars and walls LOL
Iclone 4 and 5 rock!
Edited
13 Years Ago by
mjordy