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wendyluvscatz
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wendyluvscatz
Posted 13 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 2.5K,
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you can use irfanview too to convert to jpg and find and replace all. dds with .jpg in the mtl file my GTA San Andreas 3d ripper dx obj worked in 3dx5 &iClone after I resaved the obj from another program (Daz studio in my case) as one mesh and replaced that mtl file with the modifed old one the original had 900+ seperate draw call objects and the mtl file would not apply the textures to them anyway unless it was one obj.
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Pochontas
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Pochontas
Posted 13 Years Ago
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Group: Forum Members
Last Active: 7 Years Ago
Posts: 65,
Visits: 128
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Well yeah but then what? There are other programs to convert .dds to .jpg, .png or what ever, like me I converted it with DDS Converter 2.1 but I still can't open it in 3dxchange. I can only open models that have .dds textures in 3d Max but no matter in which format I save it I can't get textures in 3dxchange. If I save it as .3ds and open it in 3dxchange I just get message that it can't find bunch of .dds files. During .obj import don't get any messages just blank 3d model and during opening of .fbx model I get pop-up message: "You can access the FBX embedded texture files at the source path for further resizing or editing." - What ever that means. I mean why can't Reallusion just make support for .dds or is there another way I can export it from 3DMax so that it makes .jpg textures that 3dxchange supports?
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Cricky
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Cricky
Posted 15 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 2.8K,
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davidjosue007 (11/19/2010) .DDS File Format Support will be a good improvement. Thanks!David, You can convert the DDS texture files using the Photoshop Plug-in from NVIDIA, if you have Photoshop and an Nvidia card of course.
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davidjosue007
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davidjosue007
Posted 15 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 466,
Visits: 2.2K
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.DDS File Format Support will be a good improvement. Thanks!
David-Josué http://www.iclone-fr.blogspot.com/http://www.iclonetemplate.com
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