holofiction
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holofiction
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 1,
Visits: 20
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Hi im trying to prepare character for unity to be sent to apple quick look as web AR, and im trying to optimise charater creator 4 character so it has one mesh and one texture. Im usning needle engine for glb/usdz conversion. Is there anyone with this specific experience? Is there any pipeline / workflow
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