Group: Forum Members
Last Active: Last Month
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I'm trying to send a mesh to Blender to create a morph target. Every time I export an OBJ from Blender and bring it back to CC4, it tells me the OBJ file or decryption key is corrupted. To reproduce: - Install CC 4.5
- Install Blender 4.2
- In CC4, load Neutral Male, remove boxers, and restore bind pose
- File>Export>OBJ>Nude Character in Bind Pose
- Open Blender, import exported OBJ file from CC4
- Export OBJ from Blender without changing anything
- In CC4, Add a new morph, and use the Blender exported OBJ along with the OBJ Key file
- Import fails and CC4 tells you that the OBJ file or decryption key corrupted.
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Group: Forum Members
Last Active: 4 days ago
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In Blender check Vertex Groups for Import/Export and uncheck Apply Modifiers at export.
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Group: Forum Members
Last Active: Last Month
Posts: 5,
Visits: 41
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Thanks!!
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