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Iclone8 and FBX export are not identical

Posted By mats_938654 Last Year
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mats_938654
mats_938654
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Hi
Why is it that, when i export an FBX of the character from Iclone8 and import it in to C4D, i get some differences in the mesh. I bet its the skinning. But still.
Do Iclone8 use some special tecniqes that is not bakeable for FBX?, or is it maybe C4D importer that is missing something?
I have attached two images that clearly shows it at the wrist.
Wrist is a know'n problem area for skinning, but it looks so good in Iclone.
Also the neck is getting a beating.

Thanks

https://forum.reallusion.com/uploads/images/0bf9f550-531d-40d8-a380-07d0.jpg
https://forum.reallusion.com/uploads/images/2bbc9924-37ea-459d-a432-3dc0.jpg




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