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Issues with custom created assets and Normals

Posted By ariorh.dm Last Year
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ariorh.dm
ariorh.dm
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I've created a custom asset that i want to import into CC4 as accessory but i can't get correct normals from Substance Printer to CC4
I've tried everything - Different tangent baking options, Normal Map formats, Channel flipping, Different import options. Nothing Helps - normals looks broken. Is there any idea why it might happen? 
I provide two screenshots from CC4 and Substance Painter to see the difference. 

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