maximblake254
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maximblake254
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 3,
Visits: 4
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Just some tests showing off a new character I designed for my upcoming space video game. A reptilian woman. The head was sculpted in Mudbox. Model then created in Headshot 2.0 with Character Creator 4. Head and eye textures then hand painted in Photoshop. Still some minor issues with the cowl collision physics clipping, which will be fixed later. Other than that, I'm happy with the results.
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3dSphinx
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3dSphinx
Posted Last Year
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Group: Forum Members
Last Active: Today @ 1:23 AM
Posts: 139,
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Nice work!
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3dSphinx
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3dSphinx
Posted Last Year
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Group: Forum Members
Last Active: Today @ 1:23 AM
Posts: 139,
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**Duplicate Post**
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3dSphinx
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3dSphinx
Posted Last Year
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Group: Forum Members
Last Active: Today @ 1:23 AM
Posts: 139,
Visits: 2.0K
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**EDIT ** TRIPLE POST The forum has been posting my stuff multiple times...weird.
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K_Digital
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K_Digital
Posted Last Year
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Group: Forum Members
Last Active: 9 hours ago
Posts: 327,
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awesome !
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Roundtree
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Roundtree
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 148,
Visits: 636
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Not really my thing...but nice work anyway!
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evilgremlingames
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evilgremlingames
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 28,
Visits: 92
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try setting the cowl up as hair to fix the clipping
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Group: Forum Members
Last Active: Last Year
Posts: 47,
Visits: 365
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Some wonderful texture work in there!
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jackgardener369
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jackgardener369
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 1,
Visits: 5
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