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Facial Mocap with Reallusion's free base meshes

Posted By cj_291861 6 Months Ago
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cj_291861
cj_291861
Posted 6 Months Ago
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Hi guys,

I'm attempting facial mocap with Reallusion's free base meshes in Blender. (link below)

https://www.reallusion.com/character-creator/free-3d-character-base.html

I followed the below tutorial, using a custom-recorded FBX export:
https://www.youtube.com/watch?v=xppqUmi8lEg

The results are less than desirable:


https://forum.reallusion.com/uploads/images/25f37ebe-26b2-40e7-baa2-a74e.gif

It also appears the meshes' shape keys are not compatible compatible with Blender's Rigify or FaceIt. I assumed these shape keys were universal.

I have a few questions:

-Has anyone successfully attempted facial mocap with these base meshes?

-Is it possible to record facial mocap in Blender directly, specifically with these base meshes?

-Is retargeting the face possible with these base meshes?

Or am I going about this the wrong way? Any advice or nudge in the right direction would be greatly appreciated. Thank you!




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