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FACE TOOLS AND zBrush Polygroups

Posted By blackhawk Last Year
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blackhawk
blackhawk
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According to the Welcome post last year for Face Tools, 
  • Polygroup SupportPredefined ZBrush polygroups streamline the design process by allowing designers to concentrate on specific mesh sections during editing. Polygroups play a crucial role in preventing brush overspills, particularly when working on border regions of the lips, eyelids, eyelashes, and more.
However, when I send an head over to zBrush it comes as one Polygroup.It should have predefined ZBrush polygroups. Is anyone experiencing this as well?





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