76% of original size (was 660x19) - Click to enlarge
Hi All,
I am pretty new to Character Creator (and 3D in general) so this is likely to sound silly, but...
I exported my character out of CC4 and into Blender, where I used the morph keys to elongate my character's nose, but due to not being about to add etra loops etc, the UVs on the nose are super stretched. Is there a way to fix this?
Thanks in advance for any and all advice.
Cheers
Cathal