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By cathal_204176 - 2 Years Ago
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Hi All, I am pretty new to Character Creator (and 3D in general) so this is likely to sound silly, but... I exported my character out of CC4 and into Blender, where I used the morph keys to elongate my character's nose, but due to not being about to add etra loops etc, the UVs on the nose are super stretched. Is there a way to fix this?
Thanks in advance for any and all advice.
Cheers Cathal
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