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Kyoko Studio
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Kyoko Studio
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 2,
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evilgremlingames (8/10/2024) You're mistaken about daz pricing. I get most of my assets for about 80% or more off and then pay between $10 and $25 for licensing. Since that's almost always in a pack I am usually getting several outfits for the price of a single item with an extended license on from your store. For my use, it's at least $50 to buy a single shirt or piece of clothing. That's a price of $150 for a 3 piece outfit to buy from you. I can get 6 to 9 (or sometimes more) complete outfits from DAZ for that price. There are some complications with using daz items but dealing with them is well worth the cost savings. I can get a quality complete custom outfit off fiverr for $150. Seems wild to me that content licensing is so restrictive. I've literally never seen anything like this. I can not think of anybody else who has such a restrictive license. It's obviously meant for a very specific use case. And video games isn't that case.
I have spent thousands of dollars on both Reallusion and Daz stuff. Reallusion has extended license which is around 1.xx to 3x that of standard pricing. Daz is $10 / $35 / $50 extra (depending on type of assets) for their "Interactive License", the equivalent of Reallusion's extended license. However, not all Daz sellers offer "Interactive Licenses" even if you want to buy one and if you want to use them in games, you need that interactive license. All price quoted are before discount. But in the long run, Daz is offering much cheaper price because their discounts combos are insane, and they have way much more asset creators over there. Most of the stuff I bought from Reallusion are the core software and plugins, hairs, some clothing assets that are not available in Daz, and those super amazing motion packs. The rest are all Daz. Need to mix and match to get the best of both worlds... NOTE: Yeah. Reallusion licenses are one of the most restrictive ones around. Need to contact them to buy an additional Enterprise license on top of standard/extended license if you want to use that in a game that allows players to change clothing etc that are bought in Reallusion or customize CC4 characters in-game, just like those typical RPG games. Not that indie friendly...
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evilgremlingames
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evilgremlingames
Posted Last Year
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Group: Forum Members
Last Active: 2 Weeks Ago
Posts: 28,
Visits: 97
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Most of them were developed by professional teams with dozens of 3D modelers. There are also many games that use DAZ assets. If I could afford dozens of 3D modelers I would hardly care if I had to spend a couple hundred dollars on an outfit.
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evilgremlingames
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evilgremlingames
Posted Last Year
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Group: Forum Members
Last Active: 2 Weeks Ago
Posts: 28,
Visits: 97
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You're mistaken about daz pricing. I get most of my assets for about 80% or more off and then pay between $10 and $25 for licensing. Since that's almost always in a pack I am usually getting several outfits for the price of a single item with an extended license on from your store. For my use, it's at least $50 to buy a single shirt or piece of clothing. That's a price of $150 for a 3 piece outfit to buy from you. I can get 6 to 9 (or sometimes more) complete outfits from DAZ for that price. There are some complications with using daz items but dealing with them is well worth the cost savings. I can get a quality complete custom outfit off fiverr for $150. Seems wild to me that content licensing is so restrictive. I've literally never seen anything like this. I can not think of anybody else who has such a restrictive license. It's obviously meant for a very specific use case. And video games isn't that case.
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AutoDidact
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AutoDidact
Posted Last Year
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Group: Forum Members
Last Active: 2 Weeks Ago
Posts: 2.1K,
Visits: 13.6K
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There are many MUCH cheaper alternatives available. If I have to buy extended licenses for everything in your store, it's cheaper to use daz clothes or just hire someone on fiver.
Go have a look at any of the most popular games on steam right now Not sure how their assets were developed but they do not appear to be using Daz or CC4 Character bases/content so you might want to spend some time in some of the online indie game dev communities and seek some insights from them on how they are getting their game assets.
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Peter (RL)
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Peter (RL)
Posted Last Year
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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evilgremlingames (7/23/2024) Wow. I hope I have this wrong. So I can't put a pair of shoes that I purchase from your store on two characters in my game? I can only put them on a single character? That completely prices me and most indy devs out of using your content store. There are many MUCH cheaper alternatives available. If I have to buy extended licenses for everything in your store, it's cheaper to use daz clothes or just hire someone on fiver. Such a weird decision you've made with the licensing. It's absolutely bizarre.
If you want to use Reallusion content on more than one character then you will need to purchase the Extended License version of that content. Once you have the content there is no limit on the number of characters or games it can be used in. Unfortunately when you want to use content made by others for commercial use there are always additional costs involved. This includes Daz3D so please do check the licensing terms as you will likely find the cost is not as cheap as you may think for use in commercial games. The same applies to Fiverr. To hire someone to produce a large library of content for you would cost a substantial sum. And let's be honest. If you make an Indie game that ends up making millions of dollars (Manor Lords for example) you won't be offering Reallusion a share of the profits. That is why we need to charge a higher license fee initially if that content is to be used in commercial projects.
Peter Forum Administrator www.reallusion.com
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evilgremlingames
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evilgremlingames
Posted Last Year
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Group: Forum Members
Last Active: 2 Weeks Ago
Posts: 28,
Visits: 97
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Peter (RL) (4/12/2024)
Hi... The page below should answer any questions you may have. It includes a chart showing what is permitted with each license type and there is also an FAQ. https://www.reallusion.com/license/content.htmlBasically the main restriction is that with the Standard or Extended license you may not use any Reallusion content in a character creation or customisation system. So please take a look at the page above and if you still have questions, please let us know. Wow. I hope I have this wrong. So I can't put a pair of shoes that I purchase from your store on two characters in my game? I can only put them on a single character? That completely prices me and most indy devs out of using your content store. There are many MUCH cheaper alternatives available. If I have to buy extended licenses for everything in your store, it's cheaper to use daz clothes or just hire someone on fiver. Such a weird decision you've made with the licensing. It's absolutely bizarre.
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bia.catal
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bia.catal
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 4,
Visits: 24
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Ok. I have to export 10 fbx characters and their rigs, who can be dressed a way in a level, and another way in another. No dress swap ingame by the player. The game is donationware. The standard is ok? And I have to communicate to you the game where I use them? I ask you all this 'cause in the link you supplied there was mention to "CC Components: use on unlimited commercial characters": are these "cc components" always included into a simple mesh+rig, or are they excludable? Sorry, but I'm noob at terms.
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Peter (RL)
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Peter (RL)
Posted Last Year
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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When you buy content from the Content Stores you will see an option to purchase the Standard or Extended license versions. The Extended License allows you to use the content in unlimited games and on an unlimited number of characters in commercial games or applications. For non-commercial games or applications only the Standard License is required. Please Note: Not all content requires an Extended License. Motions and Props for example can be used in commercial games with just the Standard License.
Peter Forum Administrator www.reallusion.com
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bia.catal
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bia.catal
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 4,
Visits: 24
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Ok and how do I choose which license when buying?
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Peter (RL)
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Peter (RL)
Posted Last Year
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Group: Administrators
Last Active: Last Year
Posts: 23.1K,
Visits: 36.6K
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Perpetual refers to the software (Character Creator 4, iClone 8, Headshot etc.). It just means that the software does not require a subscription and once purchased its yours forever. The Standard, Extended and Enterprise licenses refer to the Content (characters, clothing, hair etc.). Having the correct content license allows you to use the content in commercial games and other applications including VR.
Peter Forum Administrator www.reallusion.com
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