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Animations erase morphs

Posted By kavise100 Last Year
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kavise100
kavise100
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Hello,
I imported a CCG3 character with custom morph sliders. The morphs work and I can pose the character, but when I apply an animation, all the morph settings I set revert to where they were before I moved the sliders (default)

Is this expected behavior or am I missing something... like a setting that says to 0 out all morphs at the start of an animation which I need to disable?

I would like to be able to apply my morphs AND play animations on the character with the morphs staying where I set them. Is this possible?

Thanks much for any info/help





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