Hello,
I imported a CCG3 character with custom morph sliders. The morphs work and I can pose the character, but when I apply an animation, all the morph settings I set revert to where they were before I moved the sliders (default)
Is this expected behavior or am I missing something... like a setting that says to 0 out all morphs at the start of an animation which I need to disable?
I would like to be able to apply my morphs AND play animations on the character with the morphs staying where I set them. Is this possible?
Thanks much for any info/help
Edited
8 Months Ago by
kavise100