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Message
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Joanne (RL)
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Joanne (RL)
Posted Last Year
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Group: Administrators
Last Active: 3 Weeks Ago
Posts: 300,
Visits: 4.9K
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Kalex (3/14/2024) Hello,
Maybe that's a silly question, but besides supporting multi-language, is Audio2face better than Acculips for lipsync ?
Hi, If there is no Facial Mocap animation as the base perform, the mouth shape animation from A2F will be more natural/smooth than AccuLips. PS. Acculips can also use Lips Options > smooth to make the smooth animation. (requires iterative testing and adjustment)
AccuLips has the more viseme details, A2F has the smooth and easy to get talking and emotion animation, according to users' requirement to choose the solution.
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adamlan
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Group: Forum Members
Last Active: Last Year
Posts: 12,
Visits: 683
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liulifeng (3/14/2024) Does anyone know the reason why the software crashed at this progress?I noticed that you were opening an .usda file, I wonder did you modified the file?
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Joanne (RL)
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Joanne (RL)
Posted Last Year
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Group: Administrators
Last Active: 3 Weeks Ago
Posts: 300,
Visits: 4.9K
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Could you please provide the captured video of the flow?
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adamlan
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Group: Forum Members
Last Active: Last Year
Posts: 12,
Visits: 683
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risto_986282 (3/13/2024)
I am happy for the new more simple workflow, but for some reason I do not get it to work for me. I could work with the previous one, but when I activate the autosetup it claims I should select the CC_Base_Body mesh node. I have done so. I also have tried several characters and reinstalled. But I get the same fault continuously. I would be happy to hear some ideas. 75% of original size (was 667x19) - Click to enlarge It seems you draged the a2f usd file in the scene, You can only double click the a2f usd in the content browser to open the a2f usd file then click the "Setup" button
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Kalex
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Group: Forum Members
Last Active: Last Year
Posts: 602,
Visits: 6.5K
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Hello,
Maybe that's a silly question, but besides supporting multi-language, is Audio2face better than Acculips for lipsync ?
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liulifeng
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liulifeng
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 1,
Visits: 8
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Does anyone know the reason why the software crashed at this progress?75% of original size (was 667x19) - Click to enlarge
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Joanne (RL)
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Joanne (RL)
Posted Last Year
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Group: Administrators
Last Active: 3 Weeks Ago
Posts: 300,
Visits: 4.9K
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Leodegrance (3/13/2024) Just started testing this plug-in out. Looks promising. I remember over a year ago having to set up the targeting manually, which was a total pain. Now, porting the character from CC4/iClone is just one click after selecting the A2F model. I seem to recall though, that Audio2Face has a batch function to generate multiple audio files one after the other. But, in using the plugin to send the json morphs back to iClone, looks like it has to be done one file at a time. Or, am I missing something?Currently, A2F plugin does not have the function of batch loading back the Json files. I'll pass this suggestion to the development team. Thank you~
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risto_986282
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risto_986282
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 6,
Visits: 81
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I got the autosetup working. The only difference is that instead of dragging the A2F.usd -file or double clicking it, I use right mouse button and select open from the menu to open the file. Then it works. I wonder if the default is wrong or what happens, but I have repeated this with several files.
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risto_986282
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risto_986282
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 6,
Visits: 81
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I am happy for the new more simple workflow, but for some reason I do not get it to work for me. I could work with the previous one, but when I activate the autosetup it claims I should select the CC_Base_Body mesh node. I have done so. I also have tried several characters and reinstalled. But I get the same fault continuously. I would be happy to hear some ideas. EDIT: I got it solved - for me it required to use the right mouse button and select Open when opening the USD-file. Opening it by dragging it or double click did always cause this problem with several different characters. 75% of original size (was 667x19) - Click to enlarge
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Leodegrance
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Leodegrance
Posted Last Year
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Group: Forum Members
Last Active: Last Year
Posts: 72,
Visits: 3.6K
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Just started testing this plug-in out. Looks promising. I remember over a year ago having to set up the targeting manually, which was a total pain. Now, porting the character from CC4/iClone is just one click after selecting the A2F model. I seem to recall though, that Audio2Face has a batch function to generate multiple audio files one after the other. But, in using the plugin to send the json morphs back to iClone, looks like it has to be done one file at a time. Or, am I missing something?
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