Hi all,
I'm working on crane-signaling and need the hand to circle smoothly above the head of the character.
I was trying out path, but there seems to be no possibilitiy to let the hand (or any bones) follow a path to drive the animation in a IK-ish way.
Do any of you have ideas how I could solve this? I have tried keying it in a normal fashion but the rotation appears too mechanical.
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