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By tegnemaskin - 2 Years Ago
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Hi all, I'm working on crane-signaling and need the hand to circle smoothly above the head of the character. I was trying out path, but there seems to be no possibilitiy to let the hand (or any bones) follow a path to drive the animation in a IK-ish way. Do any of you have ideas how I could solve this? I have tried keying it in a normal fashion but the rotation appears too mechanical.
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By thebiz.movies - 2 Years Ago
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Try setting a cube to the path and then set the hand to the cube as a reach object. Then make the cube a dummy.
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By tegnemaskin - 2 Years Ago
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Thank you! That acually works. Great trick, and learning something new!

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