Hey all... I'm new to jumping from CC4 to zBrush and wanted to ask: Is Face Tool capable of taking a selected CC4 (or 3+) model, bringing it into zBrush and resculpting the base mesh of the character, or is it only for editing existing imported CC4 morphs in zBrush... Or can it do both?
I'm looking to alter the character mesh in zBrush more than possible in CC4.
I have sculpted a version of what I want of the base mesh in zBrush, but those changes don't seem to export into CC4.I till get the base figure I exported.
I am saving the CC project and ztool after I have done my sculpting.
What am I missing? All help would be appreciated.
Thanks!