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Import a rig with constraints and drivers from Blender

Posted By kavise100 Last Year
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Is it possible to import a rigged mesh with constraints and drivers from Blender to CC4 as CC_GCharacter?



Blender’s constraints and drivers  are native to blender internal system and cannot be exported to external programs AFAIK.

If not, is it possible to add bones with custom constraints/drivers (or whatever they would call it) in CC4 or any of the other Reallusion products?



I doubt you could achieve any custom rig adjustments to a CC4 character as  was shown in the video you linked 
the Iclone/CC4 Avatar rigs have very limited editibility from what I have seen.




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I found this video which shows how you can fix the pelvis area of a humanoid mesh by adding two bones and constraints inBlender:

https://www.youtube.com/watch?v=LnsYKGDpBtQ

Is it possible to import a rigged mesh with constraints and drivers from Blender to CC4 as CC_GCharacter?

If not, is it possible to add bones with custom constraints/drivers (or whatever they would call it) in CC4 or any of the other Reallusion products?

Thank You much for any info






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