I found this video which shows how you can fix the pelvis area of a humanoid mesh by adding two bones and constraints inBlender:
https://www.youtube.com/watch?v=LnsYKGDpBtQ
Is it possible to import a rigged mesh with constraints and drivers from Blender to CC4 as CC_GCharacter?
If not, is it possible to add bones with custom constraints/drivers (or whatever they would call it) in CC4 or any of the other Reallusion products?
Thank You much for any info