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BLENDER AUTO-SETUp RIGIFY

Posted By americanbean 2 Years Ago
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jregueiro
jregueiro
Posted 2 Years Ago
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Select the gears and in Item>Properties slide de IK_FK to 0, then move the ik controller of that gear's arm or leg :)
americanbean
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New user to Character Creator. I imported the Character Creator FBX into Blender 4.0.2 using the Pipeline add-on. Character and materials comes over as expected. However, the Rigify Rig doesn't fully set itself up.
Controllers, like the torso, The leg IK controllers, arm IK controllers aren't influencing the model at all. Basic joints work and the face rig works. What would cause this? Am I doing something wrong when I export for Character Creator?



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