Profile Picture

BLENDER AUTO-SETUp RIGIFY

Posted By americanbean Last Year
You don't have permission to rate!
Author
Message
americanbean
americanbean
Posted Last Year
View Quick Profile
New Member

New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)New Member (47 reputation)

Group: Forum Members
Last Active: Last Year
Posts: 1, Visits: 44
New user to Character Creator. I imported the Character Creator FBX into Blender 4.0.2 using the Pipeline add-on. Character and materials comes over as expected. However, the Rigify Rig doesn't fully set itself up.
Controllers, like the torso, The leg IK controllers, arm IK controllers aren't influencing the model at all. Basic joints work and the face rig works. What would cause this? Am I doing something wrong when I export for Character Creator?
jregueiro
jregueiro
Posted Last Year
View Quick Profile
New Member

New Member (28 reputation)New Member (28 reputation)New Member (28 reputation)New Member (28 reputation)New Member (28 reputation)New Member (28 reputation)New Member (28 reputation)New Member (28 reputation)New Member (28 reputation)

Group: Forum Members
Last Active: 9 days ago
Posts: 2, Visits: 35
Select the gears and in Item>Properties slide de IK_FK to 0, then move the ik controller of that gear's arm or leg :)



Reading This Topic