4u2ges (2/23/2024)
Well, you are not going to see those morphs in iClone. And frankly you do not need visemes there.
For characters, RL ONLY imports morphs in CC through Face Editor when you import them manually AFTER you import the character.
You only need Genesis9 Facial and Genesis9 Mouth (those are for the teeth) viseme sets.
You then translate those to respective RL visemes (other tweaking might require). I have not done that as I had no needs.
But generally, you dial the DAZ viseme, then go to RL visemes and click the lightning bolt icon next to the respective viseme. Done.
And if you need series of specific Body Morphs for animating those in iClone, I will put a routine for G9 later on.
Now we begin.
- If I import the figure into CC4 as a Prop, the Facial Editor is not available.
- If I import the figure into CC4 as a Creature, the Facial Editor is not available.
- If I try to import the figure into CC4 as a Humanoid, Characterization will fail due to the G9 structure. The Facial Editor is not available.
- If I import the figure into iClone, then use Edit in Character Creator, Characterization will fail due to the G9 structure. The Facial Editor is not available.
I'm out of guesses. Please tell me how you imported the figure to CC4. How did you get the Facial Editor to be available?
"Less clicks good, more clicks bad."