CC4 models exported to Unity do not run properly in Perception Neuron3
I am trying to export a model from Character Creator 4.4 to Unity as FBX. and stream it in Unity with motion recorded by Perception Neuron3, but it doesn't work. Please help.
Please see the videos. On the left is a reference model from NOITOM for Unity,
On the right is the model from CC4 for Unity.
Reference model:
The Unity output uses the AUTO SETUP FOR UNITY.
Normal animation works fine.
When I look at the model on Unity, the coordinates of the gizmo for each bone seem to be different from the reference, is there any solution?
I am wondering because it was 4 years ago and it seems to work fine here.
I've also posted the Axis Studio streaming settings.