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Reallusion Character importation in unity 3D and motion with Perception neurone V2 issues

Posted By Gaston89 4 Years Ago
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Reallusion Character importation in unity 3D and motion with...

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Gaston89
Gaston89
Posted 4 Years Ago
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Last Active: 6 Months Ago
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Hi everyone,

I follow this steps:

1) i use unity 2019.1
2) i use AutoSetup 1.01 for Unity 2019.1
3) i import a character from character creator in fbx.
4) i import PerceptionNeuronUnityIntegration0.2.15 package for unity
5) i add the script Neurone Animator instance on the character
6) i start Axis Neuron and i use a test animation (Tristan's office)
7) i have some bug on my character... the neck the clavicules and the hands

Cf Picture (1)
https://forum.reallusion.com/uploads/images/8d81e6c3-368d-4dea-9366-6a53.png

Step 2 : following the PerceptionNeuronUnityHandbook 0.2.15

1) It is already in humanoid
2) I use NeuronSkeletonMapping.ht to bone mapping
3) i apply the modifications to the avatar
4) staring again unity on play with axis neuron running with loop animation
5) Same probleme... cf picture (2)
https://forum.reallusion.com/uploads/images/9514bbeb-5bb9-4e98-90b2-8c50.png


Can you help ? 

Thanks you !




Gaston89
Gaston89
Posted 4 Years Ago
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Hi,

Answer from Perception Neuron Team:
Enabling the displacement option will add SCALING to the data stream, which we don't want in UNITY.
So disabled  Displacement
It's work perfectly !
Peter (RL)
Peter (RL)
Posted 4 Years Ago
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Thanks for updating with the solution. This will be sure to help other PN / Unity users. :)

                                                                

Peter
Forum Administrator

www.reallusion.com





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