By Gaston89 - 4 Years Ago
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Hi everyone,
I follow this steps:
1) i use unity 2019.1 2) i use AutoSetup 1.01 for Unity 2019.1 3) i import a character from character creator in fbx. 4) i import PerceptionNeuronUnityIntegration0.2.15 package for unity 5) i add the script Neurone Animator instance on the character 6) i start Axis Neuron and i use a test animation (Tristan's office) 7) i have some bug on my character... the neck the clavicules and the hands
Cf Picture (1)
Step 2 : following the PerceptionNeuronUnityHandbook 0.2.15
1) It is already in humanoid 2) I use NeuronSkeletonMapping.ht to bone mapping 3) i apply the modifications to the avatar 4) staring again unity on play with axis neuron running with loop animation 5) Same probleme... cf picture (2)
Can you help ?
Thanks you !
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By Gaston89 - 4 Years Ago
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Hi,
Answer from Perception Neuron Team: Enabling the displacement option will add SCALING to the data stream, which we don't want in UNITY. So disabled Displacement It's work perfectly !
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By Peter (RL) - 4 Years Ago
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Thanks for updating with the solution. This will be sure to help other PN / Unity users.
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