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My first test with Replikant

Posted By toystorylab Last Year
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toystorylab
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No iClone or Character Creator involved here and I don't want to offend Reallusion,
but Replikant is definitely an interesting app...
THOUGH I hope we can soon import our iClone animations and Character Creator actors!




Toystorylab on Vimeo : https://forum.reallusion.com/uploads/images/ce44ea78-6984-47d8-9bf4-b783.png    Crassitudes (my "Alter Ego") on Youtube: https://forum.reallusion.com/uploads/images/fcc4df30-b3a8-40a5-a427-0735.png

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Replikant is definitely an interesting app...
THOUGH I hope we can soon import our iClone animations and Character Creator actors!THOUGH I hope we can soon import our iClone animations and Character Creator actors!
What Would be the advantage of importing Iclone /CC4 Characters into replicant as opposed to Unreal engine for rendering.



RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
https://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg
My Sci- Fi Graphic Novel on Amazon: https://a.co/d/9k3cwoY


toystorylab
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AutoDidact (2/4/2024)
What Would be the advantage of importing Iclone /CC4 Characters into replicant as opposed to Unreal engine for rendering.

No advantage as Unreal is superior. Replikant is based upon Unreal 5 (5.2 current, devs working on switch to 5.3)
but several things are simplified. For quick videos, esp dialogue, presenter, ... it is a really cool app.
It has built in AI for speech, script, generate AI image for background, ...
The use of iClone animations and our CC characters only would expand the animation/character library.

Toystorylab on Vimeo : https://forum.reallusion.com/uploads/images/ce44ea78-6984-47d8-9bf4-b783.png    Crassitudes (my "Alter Ego") on Youtube: https://forum.reallusion.com/uploads/images/fcc4df30-b3a8-40a5-a427-0735.png

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it is a really cool app.
It has built in AI for speech, script, generate AI image for background, ...It has built in AI for speech, script, generate AI image for background, ...
Ok well that is a clear advantage for Replikant in attracting “lay people” ,to their eco system, who wont have to learn  complex character & environment export pipelines from Iclone or some other 3D application.
Good on them!!



RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
https://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg
My Sci- Fi Graphic Novel on Amazon: https://a.co/d/9k3cwoY


animagic
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Looking at some demos, I wasn't really too impressed with the flailing arm gestures during dialogs. It is indeed very basic and no substitute for skill...:unsure:


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

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animagic (2/5/2024)
Looking at some demos, I wasn't really too impressed with the flailing arm gestures during dialogs. It is indeed very basic and no substitute for skill...:unsure:




Yeah I noticed that too.
I think their likely target demographics are youtubers
and other “social Media” users
Not animated filmmakers
which is why I doubt they will ever bother enabling import of characters from Iclone or other 3DCC’s.




RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
https://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg
My Sci- Fi Graphic Novel on Amazon: https://a.co/d/9k3cwoY


toystorylab
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The "Easy Story Mode" is quite boring and not my cup of tea at all, but you can start from scratch.
The integrated AI speech to lip-sync (ElevenLabs, Open AI and Google) is very handy, Lip-sync is not so accurate as Acculips though. 
There are some really cool characters, esp if you want to do cartoony stuff...
Anyway, this definitely will not replace my beloved pipeline iClone/CC/Unreal but in addition it might help fulfilling clients needs...
If you have experience with Unreal sequencer, you quickly find a way to be creative with this...
Here is a short I made in the last two days:




Toystorylab on Vimeo : https://forum.reallusion.com/uploads/images/ce44ea78-6984-47d8-9bf4-b783.png    Crassitudes (my "Alter Ego") on Youtube: https://forum.reallusion.com/uploads/images/fcc4df30-b3a8-40a5-a427-0735.png

toystorylab
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These are my 2 cents to the Replikant discussion:
You definitely can NOT compare both...
iClone is a professional animating software, Replikant is more a playground with very cool features which you professionally can use.
As an animator it is a great additional tool to fulfill clients needs, but no replacement for iClone... Though iClone needs an update for render.
I started with iClone in december 2015 and I had a lot of fun with it. Without iClone I probably wouldn't have been where I am now...
Though as soon I started with my Pipeline iClone to Unreal 3 years ago, I haven't rendered or set up a single scene in iClone anymore...
But every animation I made was based upon iClone animations I made in iClone and I sent to Unreal...
And I love working with iClone to make my animations. It is a very powerful tool!
And Replikant is just another tool in my box. But I love it...
We will see where the Replikant development will head to, for the moment the ability to adjust motions is very little.
And their "Easy story mode" where AI makes your animation is boring and not my cup of tea at all.
Though the integration of ElevenLabs is cool and you also can quickly use AI for script.
The characters are cool, esp. if you want to do some cartoon stuff...
Would I swap iClone with Replikant if I had to decide for one? No... Definitely no.
The iClone to Unreal route is way more powerful than Replicant.

Here are some more animations I made with Replikant:






Toystorylab on Vimeo : https://forum.reallusion.com/uploads/images/ce44ea78-6984-47d8-9bf4-b783.png    Crassitudes (my "Alter Ego") on Youtube: https://forum.reallusion.com/uploads/images/fcc4df30-b3a8-40a5-a427-0735.png

AutoDidact
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In my opinion DNA block is in a position to take advantage of UE5 in a way Epic sort of dropped the ball with the Metahumans.

while simultaneously offering a complete alternative animated Character ecosystem to both Daz and Reallusion.

They promise that there will always be a base (limited) free version so that competes directly with Daz studio
and even when the inevitable  monthly paywall is implemented, they offer easy prefabbed ,AI assisted ,create on demand ,animated scenes
with UE5  render quality that total newbies can create without investing large upfront payments in the Reallusion ecosystem of software and content.

This will be the trend going forward.



RAG DOLL COLLISION ANIMATIONS FOR ICLONE 8 & 7
---------------------------------------------------------------------------------------------------------------------
Ghost Origins
My latest Feature length film created with Iclone.
https://forum.reallusion.com/uploads/images/adf9b210-df59-4cb6-aa1b-9de5.jpg
My Sci- Fi Graphic Novel on Amazon: https://a.co/d/9k3cwoY


StyleMarshal
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Yeah , the goal of Replikant is to be as easy as it can be with the render power of UE5's RTX raytracing and lumen but without all the complicated Gaming BP stuff.
But like Toy said , the power of IClones Animation tools is missing , so importing animations and own Characters is still needed....

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