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Import Accepted But Only As An Accessory

Posted By Lord Ashes 5 Months Ago
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Lord Ashes
Lord Ashes
Posted 5 Months Ago
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I have created a metallic bra for a CC3 Plus female character.
In CC3 when I import it as an accessory it imports correctly and has the correct material appearance once the material files are reassigned.
As can be seen in the screen shot, the bra is metallic with a black trim.



However, since I want the bra to resize to different sized CC3 assets, I need to implement it as conforming cloth with the weight mapping done correctly so that it gets a rigid appearance but still conforms to the CC3 breast size. As a result, I tried to import the exact same FBX (as used to make the above accessory) as Cloth. The bra is correctly detected by the import and is loaded but the import seems to have corrupted the UV mapping because even after the material files are re-assigned the material does not look like the accessory version.